Narration

A story in a game can be told in countless ways, sometimes in unexpected ones. Narrative tags highlight original and immersive approaches, offering players a new way to experience the story.

Tags in this Category

NameDescription
Fragmented NarrativeA story told indirectly, in scattered pieces throughout the environment, dialogues, or hidden objects. Often cryptic, it requires the player to piece together the narrative on their own.
Branching EndingsThe choices made throughout the game influence the ending, the player does not have the final decision on it.
Selectable EndingThe player selects the ending only at the final action or in the last chapter of the story, with no impact from previous choices.
Choice MattersPlayer choices have a real impact on the story, gameplay, or character relationships. Decisions can alter events, lead to different endings, or influence the game world.
Illusion of ChoiceThe game gives the illusion that choices matter, but the story remains largely linear. No matter the decision, the narrative follows a predetermined path with little to no real consequences.